While the Steam Workshop is the primary hub, specialized communities offer deeper mods.

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But the strange part? When connected to power and workers, the factory didn’t produce vehicles. It consumed 5 tons of steel, 2 tons of electronics, and 400 liters of fuel per shift… and output . No waste, no pollution, no error message. Just silent consumption.

Mods like those by Gabriilski offer up to 32 vehicle slots, compared to the vanilla 12, making "mega construction sites" much easier to manage.

The game’s core mechanics—heating grids, waste management, construction logistics, and resource chains—are phenomenal. But the atmosphere often feels like a blueprint rather than a country.