To maintain organization, The Sims 4 uses a specific hashing convention. Each string is assigned a Key, which is usually a hash of a unique developer-defined name. For example, a modder might hash the phrase "MyMod_Interaction_Greet" to generate a unique hex code. The game’s engine uses this code to navigate the STBL. Because these IDs must be unique across the entire game, including thousands of items and interactions, the probability of "collisions" (two different strings having the same ID) is mitigated by using high-bit hashing algorithms. Dynamic Tokens and Variables
Instead of hard-coding text into the game's logic, The Sims 4 uses .