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You lead two teams (Fire and Assault) using a simple radial menu. Suppression: You must pin enemies with heavy fire before moving. Authenticity:

Perhaps the most profound element of the game is its refusal to offer the traditional catharsis of victory. The battle for Hill 30 is a pyrrhic victory at best. The final moments are not a celebration of flags raised and enemies vanquished, but a quiet, devastated stand in the mud. The game ends with Baker alive, but spiritually hollowed out. The "RIP" applies to the innocence of the squad, the lives of the specific men whose names we learned and whose stories were cut short.

“Follow me. Move fast. Stay low.”