J League Jikkyou Winning Eleven 2000 ❲PLUS❳

Just months after the initial release, Konami followed up with J.League Jikkyou Winning Eleven 2000 2nd on November 30, 2000. This updated version provided: Updated Rosters : Reflected the late-season transfers and lineups. New Commentary : Ex-footballer Kenta Hasegawa

To understand modern football gaming, you must look back at the summer of 2000, when the J. League was still a romantic experiment, and Konami was quietly building a dynasty. j league jikkyou winning eleven 2000

J.League Jikkyou Winning Eleven 2000 is a solid, specialized spin-off. If you love the J.League or want a pure season simulation from that golden era of Konami football games, it’s a rewarding find. If you just want the best PS1 football game, stick with Winning Eleven 2000 (or ISS Pro Evolution 2 ). But as a piece of football gaming history, it’s charming and very playable. Just months after the initial release, Konami followed

But hidden within the code was a prototype of what would become . Using a secret code (or a GameShark), hackers discovered that Konami had built a point-buy system for creating a dream team. You could take Shimizu S-Pulse and buy Brazilian stars via "WEN" points earned from winning matches. This was unpolished, but for those who found it, it was like discovering fire. It proved that Konami was already thinking about the deep, multi-season RPG mechanics that would define Pro Evolution Soccer and eventually inspire EA’s FIFA Ultimate Team . League was still a romantic experiment, and Konami

: When taking a free kick from the right side of the field, choose a left-footed player for a better curving angle toward the goal. J.League Jikkyou Winning Eleven 2000 - FAQ - PlayStation

: While it featured classic exhibition and cup modes, the Master Championship was a highlight, evolving the systems found in Winning Eleven 4 .

Built on the highly-regarded Winning Eleven 4 engine, the 2000 edition improved upon its predecessors with several mechanical upgrades: