: Rigid bodies now support scaling via effectors, allowing for more creative and realistic growth or shrink simulations that previously broke physics.
| Task | C4D 2024.1 + RS 3.5.19 | C4D 2024.2 + RS 3.5.24 | Improvement | |------|-------------------------|-------------------------|--------------| | Viewport FPS (heavy scene) | 32 fps | 48 fps | +50% | | IPR startup time | 4.2 sec | 2.8 sec | -33% | | Final render (GPU, 4K) | 100 sec | 92 sec | -8% | | Final render (CPU only) | N/A (not stable) | 480 sec | Baseline | Maxon CINEMA 4D Studio 2024.2 Redshift 3.5.24
Optimized the performance of RSLights in the viewport, leading to smoother interaction in light-heavy scenes. : Rigid bodies now support scaling via effectors,
option enables Pyro emissions directly from deforming meshes, such as moving characters or curtains. Additional controls for Time Scale Dual Rest Grids Additional controls for Time Scale Dual Rest Grids
: The 2024.2 version introduces a range of refined modeling tools, including improvements to the Boolean operations, mesh modeling, and a more intuitive approach to creating and editing parametric objects.